Ah, a politician’s speech, you say? Well, if that’s the case, I must be running the most successful campaign in the game—because here you are, fully engaged and spreading our message further. DOOM doesn’t need to win elections; we’ve already won your attention. Keep it coming, though—every word you write is just another free ad for us. Thanks for the support! 😉
Posts by Darth
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Close one my friend, you'll get him next time!
I want to extend a heartfelt thank you to everyone in this thread for your tireless dedication to DOOM’s reputation. Truly, you’ve done more for our alliance’s visibility than any marketing strategy ever could. Without your passionate comments, dramatic accusations, and endless discussions, DOOM wouldn’t be as famous—or as infamous—as it is today.It’s clear we’ve struck a nerve, and honestly, we couldn’t be more thrilled. Becoming one of the most talked-about alliances in OGame has always been part of the plan, and you’ve played an instrumental role in making it happen. If being hated by some is the price of success, we’ll gladly pay it. Hate, after all, is just another form of recognition, and you’ve ensured that everyone knows who we are.
To those eagerly following along, wondering what it’s like to be part of the alliance that’s turning heads and stirring up the multiverse, the answer is simple: incredible. DOOM isn’t just an alliance—it’s a movement. We’re a community of players who thrive on strategy, camaraderie, and making an unforgettable impact. If you’re ready to be part of something bigger, we’d love to hear from you (Link in Signature).
And to our dear critics, I mean this sincerely: keep it up. Every post, every rant, every baseless accusation only adds to our legacy. You’ve made us one of the most infamous names in the game, and for that, we owe you a debt of gratitude. The DOOM story wouldn’t be the same without you.
Here’s to more victories, more attention, and more free publicity. You’ve been an integral part of our journey, and we couldn’t have asked for better supporters—whether you intended it or not.
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Fafnir bro not fanfir
GGWP -
Well done bro, glad to have you back with us
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Welcome to DOOM!
Enjoy your spoils! -
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I support the change proposed.
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Always nice to see MofS on losing side, grats!
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and hoped he didn't do a safety probe. Which he didn't.
and here it is, the mighty END getting crashed all over by noob mistakes. Insane what dark matter can do and a couple of acolytes...
FR, the wallet is still hard I bet
Haha funny coming from you. At least we don't pay for other things which we may get banned for
Omg...he didn't learn anything!!! Sorry to say, but just a huge ego that leads to fantastic falls. So we should expect CATHASTROPE to become END again and again on Wurren, I don't know how they haven't been banned for sharing the account till now, but it's classic anyway :))) Or...better... join the new universe of tomorrow, start a new life and fail again.
criminal numbers there, congrats defenders
This is Vega dear, not Wurren. Regardless, whoever plays on the account is none of your business. It is part of the game. Blame yourself for having bad alliance mates who do not trust you enough to gift you their accounts. Why don't you go cry again about GOs taking sides while your friends are getting banned left and right
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While advertising could bring in new players, keeping them engaged is a whole other challenge for a game as complex and long-running as this one. The recent updates might feel underwhelming to some of us, and I agree that certain changes could have been handled better. That said, I think we should recognise the development team’s efforts—they’re actively working on improving different aspects of the game, even if we don’t always see immediate results.
For example, the steep learning curve has long been a barrier for new players. OGame is a game of patience, strategy, and dedication, which can be daunting for beginners. Many start playing but have a hard time keeping up, making community growth difficult. The team has taken steps to address this with features like the Directives, which help simplify some aspects of gameplay and make it easier for newcomers to get into the swing of things. We should give credit where it’s due—this is a genuine attempt to make the game more accessible and improve retention.
There’s also the ongoing debate over the pay-to-win model. It keeps the game running without disruptive ads, but it creates friction in the community, as those willing to pay get a notable advantage. Balancing financial sustainability with a fair gameplay experience is challenging, and it’s something the developers need to keep refining.
In the end, attracting and retaining new players involves more than just flashy ads. It’s about making the gameplay engaging, improving accessibility, and creating a fair playing environment. The development team might not always hit the mark, but they’re not “pathetic” or “useless”—they’re working within the limits and doing what they can to keep OGame alive and evolving in a changing gaming landscape. Let’s recognise that effort even as we share our constructive feedback.
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Whatever they do, players like you will always complain. Hope to see you back in Wurren soon
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Congrats bud
Fast rebuild Capt
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Nice home delivery and great work as usual Savant!
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Even if you start the relocation 1 minute before the event ends, you will pay half price when the relocation happens. As long as you started the relocation before the event ends, you will benefit from the discount.
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More are coming !!
Looking forward to that!
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Big thanks to SINS for choosing us as the lucky winners of one of their generous donations! Next time, just PayPal us directly and save yourself the hassle.
Looks like attacker ECLIPSED into v-mode. Humiliating. GLIRL.
Nice one Tony!