📁 Some Old Information

  • Dear Community,



    Within the next few hours we will have a change in the marketplace.

    The higher and lower range rate will be changed to 20% (instead of the previous -30% and +100%).

    This change will only affect old universes.





    Best regards,

    Your OGame ORG Team

  • Dear Community,


    We made another change into the marketplace a few minutes ago.


    We changed the market offer maximum worldwide down to 20 millions.


    Old offers higher than 20M that were added before the change will stay, but new offers will need to respect the new regulation.


    Best regards,

    Your OGame ORG Team

  • Dear community,

    on Monday, 9th of March, we will change the prices on the resourcebooster items in the shop.

    In the table below, you'll find the new values as well as some changes we are doing on the percentages offered.


    Percentage of booster Current price New price Note
    10% 2.500 DM 3.500 DM Will be removed from the shop. Only available in expedition events and import/export.
    20% 8.500 DM 7.500 DM
    30% 25.000 DM 20.000 DM
    40% Does not exist. 30.000 DM Not available in expeditions and import/export for now, but will be in the future.



    Your OGame Team.

    Piink.jpg

  • Dear community,

    yesterday, 18th of March we implemented some new items in the shop.


    • Bronze 30d days booster 9.000 DM
    • Silver 30 days booster 28.000 DM
    • Gold 30 days booster 75.000 DM
    • Platinum 30 days booster 110.000 DM
    • Bronce 90 days booster 25.000 DM
    • Silver 90 days booster 80.000 DM
    • Gold 90 days booster 200.000 DM
    • Platinum 90 days booster 300.000 DM


    The new items are not going to be available in expeditions, import/export and auctioneer for the moment.

    They are not available in the marketplace for the moment neither, although this might change in the future.


    The epic items currently have the same images as the golden items, this will be changed with the next update.



    Your OGame Team.

    Piink.jpg

  • Dear community,

    on Wednesday, 8th of April we will have new items available in the shop.


    2020-04-02_OG_Announcement_graphic_for_energy_items.jpg


    These energy boosters increase the energy of your colony temporarly.

    The following items will be available:

    • 40%, 60%, 80%.
    • 7 days, 30 days and 90 days.

    The item prices are exactly the same as the already existing resource boosters.

    The 20% version of the items is not available in the shop, but will be available with events.

    The 7 days version of the 20%, 40%, 60% and 80% can be found in expeditions, auctioneer, marketplace, etc.

    The higher values are exclusively used in the shop.


    Your OGame Team.

    Piink.jpg

  • Dear Community,


    On Wednesday, the 29th of July we will change the chances of getting items for the explorer ships.

    The amount of items explorers can find on expeditions per day will be reduced to 1 instead of 2.

    The amount of items explorers can find when the specific event of items on expeditions is active will be 3 instead of 10.


    Regards,


    Your OGame Team

  • Dear Community,

    The item trade option on the marketplace will be temporarily deactivated starting on July 31st.

    We don't know for how long but will let you know as soon as this option will be activated again.

    All the items that are already on the marketplace shouldn't be lost and the trading cycle will continue, it just won't be possible to add new ones.

    Regards,


    Your OGame-Team.

  • Hello,

    On Monday 26th of October, the Resouces selling feature will get its prices changed to adjust to a 3:2:1 resources exchange ratio.


    The Crystal price will stay on 120.000 Dark Matter.

    The Metal and Deuterium will switch prices to adjust to the 3:2:1 ratio, having the following base price:

    • Metal: 60.000 Dark Matter
    • Deuterium: 180.000 Dark Matter


    Kind regards,

    Your OGame.org Team

    If you see this, the image broke!
    OGame.org & OGame.us Admin

  • Dear community,
    Starting today, 23rd of November, we are activating the first Reward System event in the Public Test Server.
    The event starts at 11:00 and ends on Monday, 30th of November at 16:00 .


    It consists in 5 levels.
    You will need 1000 tritium to jump into the next level, meaning, you need 1000 to complete level 1, 2000 to complete level 2, 3000 to complete level 3, etc.
    How the event works you will be able to read in the posts below.

    Have fun!
    Your OGame Team

    Piink.jpg

  • Recurring Reward System


    This is a type of event set up to allow a specific task-and-reward system. The events are temporary, meaning, they have a start and end time.


    The event is set up through a menu that is available for as long as the event itself is running.

    • As long as the promotion is running, the left menu will have an additional button that leads to the reward page
    • The task page has several buttons for accessing the tasks and tiers
    • There is a small questionmark "?" icon. Hovering over it gives a hint for when the tasks will be refreshed
    • Every 24 hours from the start of the promotion, new tasks will be generated!
    • The tasks are grouped depending on how much Tritium they give as reward
    • Completing a task will give you the amount of Tritium shown for the specific task
    • Each task can only be completed once per event
    • A completed task will have a checkmark
    • If you have ALL commanding staff active while completing a task, you will gain an additional 20% of Tritium
    • Tritium is needed to reach tiers. Tiers can be accessed by clicking on their buttons through the event menu
    • A tier is unlocked as soon as you reach the amount of Tritium needed, displayed on each tier page
    • You don't "buy" a tier. Your Tritium amount will not be used up by unlocking a tier, it simply increases
    • Tiers are unlocked automatically
    • Once you have reached a tier, you can choose a reward shown on the page by selecting it
    • You can only choose one reward per tier
    • If you have the full commanding staff when you collect the reward of a tier, you get the additional rewards shown on the page
    • If the commanding staff is a reward, it does NOT count for the current tier! The extra 20% will be part of the next tier if it is still active by the time you reach it
    • You don't have to collect your rewards. You can continue on to other tiers and collect the rewards later (while the event is active)
    • You can only collect rewards as long as the current promotion is running! Once the promotion is over, there is no way to collect your rewards anymore
    • You will only get tasks you can actually do according to certain preconditions. If a task needs a colony and you don't have one, you will not be shown this task
    • It is possible to get the same task 24 hours later. That can happen
    • Transfering to another server will NOT take over your current Tritium amount. You have to start the promotion on the new server from zero!
    • The rewards are the same for every player, no matter what tasks they got
    • Rewards are delivered to your currently active planet or moon
    • If a reward cannot be delivered due to restrictions (e.g. trying to claim a Crawler on a moon), you will get an Error message
    • The additionally reward for having the commanding staff is instantly delivered to the active planet the moment you claim your reward
    • If the reward is a building or research level for something that is currently in your building queue, you will get an error
    • Resource rewards will ignore your storage limit

    Additional notes for tasks

    • Start a building/research only works if it is actively being built (meaning, putting it into a queue does not work until it starts upgrading)
    • The task for buying something only works in the shop, not in the overview item menu!
    • For collecting debris fields, it is fine even if the debris field you reached is already empty (as long as you reached it and got the corresponding message!)
    • Destroying units only means PvP. Counter-espionage is included
    • Finish expedition hours and finish holding hours can be done in several missions (example: sending 3 expeditions of one hour each while having to achieve 3 hours of expedition)
    • Only completed missions count!
    • All tasks that require a certain amount can be done in several missions, it doesn't need to be a single one (example: collecting X amount of resources can be done through expeditions and recyclers).


    New items

    • There are two new items; additional fleet slots and additional expedition slots. These items are not shop items, but reward items from this new event system
    • Each item has 3 runtimes (7/30/90 days) and works for the whole account
    • The active items are shown on the overview
    • Even with the item, you cannot have more expeditionslots than you have fleetslots!
    • The items can't be extended but they stack. You can use all of them at once if you want to

    Piink.jpg

  • Task Explanations


    • Phalanx - Phalanx has to find fleetmovement to work. Empty results will not count
    • Attack Inactives - Including Moondestroy. Only counts once you reach the target
    • Collect debris - Empty debris fields and slot16 fields are accepted. Only counts once you reach the target
    • Spy on someone - Only counts once you reach the target
    • Expedition hours - Can be done in several missions. Only counts the time completed during the active task. Only counts once the fleet is on the way back
    • Holding hours - Can be done in several missions. Only counts the time completed during the active task. Cancelling the mission will not count.Only counts once the fleet is on the way back
    • Destroying units - All PvP, including moon destroy and counterespionage. Does not count pirates, aliens or MOONS. Destroying an attacking fleet counts
    • Alliance - Needs 3 member sin total. The task is only completed once you cause a refresh in the game (for example by clicking somewhere) while you are in an alliance with 3 members! Being offline won't work!
    • Visit techinfo - Counts any subpage, whether it's the techtree, the detailled info or anything else. Works for ships, buildings, defense and research
    • Buy in the shop - Does not work if you use the itembar in the overview! You have to buy in the shop!
    • Login - If you are already logged in, you have to login again
    • Visit inventory - The itembar in the overview counts as well
    • Visit galaxy - Counts as long as you open a system other than yours, for example by clicking on coordinates or manually clicking through the galaxy
    • Send a fleet - Possibly has a restriction on a specific type of ship that has to be sent. Works for any mission. Counts as soon as you send the fleet
    • Send ingame message - Only counts chat (doesn't need to be a buddy)
    • Deploy ships - Counts as soon as you send the fleet
    • Send resources - Only counts if you use the transport task. The needed currency has to be loaded into the storage. Counts as soon as you send the fleet



    Tasks with requirements

    • Use Phalanx - Only appears if you have a phalanx on a moon already
    • Send missile - Only appears if you have a interplanetary missile somewhere
    • Start deployment - Only appears if you have a colony and/or moon
    • Transport to yourself - Only appears if you have a colony and/or moon
    • Create a colony - Only appears if you have an open planet slot

    Piink.jpg

  • Dear Community,


    On Wednesday 25th of November the marketplace will be deactivated in all servers where it is active.

    The switch off will happen at 11:00 CET.

    All offers remaining in the marketplace will be brought back in a message to be redeemed in 7 days (as if it was a normal transaction) but with no tax fee charged on it.

    The remaining transactions that are completed but were not redeemed, will remain in their corresponding messages with its current countdown to be redeemed


    Regards,

    Your OGame ORG Team

  • Dear Community,


    As many of you are aware, there have been issues with collecting the resources from the now deactivated marketplace. The developers are aware of the issue and are working on a hotfix which will hopefully be rolled out tomorrow however, we will update you once the rollout is confirmed.


    After the hotfix, you will have 7 days to collect the resources via the in-game message. If you do not collect them via the in-game message, the resources will be automatically added.


    Regards,


    Your OGame Team

  • Hi all,


    As we received a lot of feedback that the tasks to research 'Plasma technology' and 'Computer technology' are a bit hard to fulfill (especially when you get them twice), we just changed those tasks. Instead of Plasma and Computer technology, players will have to research 'Intergalactic Research Network' and 'Laser technology' now. This change took effect at 14:00 CEST.


    In addition, we're aware that some players in non-ACS unis are receiving ACS tasks, such as defending other players for 2 hours. This has already been reported to the devs and is currently being looked into for the non-ACS universes.


    Kind regards,

    Your OGame Team

    If you see this, the image broke!
    OGame.org & OGame.us Admin